Dead Wait
Created with Block Stop
Role: Creative director & Producer
When: July & August 2014
Where: Soho Theatre, Pleasance Edinburgh & The Vaults
What: Ilayda was part of the team who co-produced the show from the ground up - including all elements of research and development, narrative creation, game design, writing and submitting funding applications to Arts Council England, press & marketing, casting and production coordination.
About:
Sarah Parker wakes up in an empty room. She has been kidnapped. Your role is to guide her to safety, through a maze of escalating challenges and difficult decisions.
In this one-player game, you watch the action from Sarah’s point of view and communicate with her through a headset. It is up to you to guide Sarah through the narrative. Your objectives are clear: Get her out alive. Save the others. Catch the kidnapper.
With no pause, reload or extra lives, how will you play the game?
Credits:
Design & creation - Ilayda Arden, Oli Back, Melanie Grossenbacher, Daniel Thompson
Technical operation - Oli Back, Xander Edwards
Performed by - Ilayda Arden, Navinder Bhatti, Melanie Grossenbacher, Louie Keen, Daniel Thompson
"Intense, innovative and skillfully executed" - Fringe Biscuit
"Chillingly real...an impressively done immersive experience" - Pleasance Times
"You come away with your heart pounding" - The Metropolist
Dead Wait Trailer